Sony's "Mobile Bravia"
5:42PM Introducing Xperia Arc. Super slim and light, runs Gingerbread. 4.2-inch Reality Display with the Mobile Bravia Engine for improved image quality.

Interesting that Sony is trying to leverage the Bravia branding to mobile. Apple sold the world on Retina Display by actually telling us why it was great ("more pixel density than the human eye can distinguish"). Sony is simply leveraging the brand. That might just be enough if consumers are actually deciding their mobile device purchases based on perceived image quality. Honestly, I doubt Sony is getting a better screen than Apple since everyone is using the same suppliers out of Taiwan, Korea, and China.

AT&T's new ComplemenTV
Demo time. Hill is launching U-verse app from iPad for scheduling shows / DVR. New option, ComplemenTV. "So the iPad is basically asked what channel, what show you're on right now." It brings up information and purchase opportunities from Amazon. Now at Home Shopping Network, with the shopping page showing up for the product showing on the screen. Works with recordings, too.

This sound like side channel monetization to anyone else?

NVIDIA announces Project Denver ARM CPU for the desktop -- Engadget
A "full custom processor," designed by NVIDIA in partnership with ARM. World's first ARM processor targeted at high performance computing. NVIDIA really sprung this Project Denver as a major surprise at the end of its CES press conference here. This chip is "in development" and seems intent to conquer the desktop and laptop scene that is currently wholly owned by the x86 duo of AMD and Intel. It's true folks, NVIDIA's building a CPU! Madness!

This was really the only place for NVIDIA to go. In a future that is split between the cloud and embedded devices, NVIDIA would have been left out in the cold if it had beat its head against the desktop wall. Jen-Hsun is a smart man for leading NVIDIA down this path as it will keep them alive. Looking at their financials, their move into HPC has definitely helped them. According to this article, HPC and mobile GPUs account for about 35% of their sales whereas a few years ago that number was zero.

When the desktop ecosystem became overrun with integrated chipsets, NVIDIA pivoted into that game. Similarly, the mobile world is pivoting away from discrete GPUs to SoCs. The desktop world is doing this too, with both Intel and AMD coming out with integrated CPU/GPU SoCs. Both of them are moving into the mobile SoC world also, and NVIDIA is making the right decision by ignoring desktop SoCs for the time being.

Dumb TVs are the Future

Making TVs has always been a tough business.  Because the TV itself stopped being a novelty a long time ago, TV manufacturers have had to resort to enticing users to upgrade their TVs every few years or so.  After all, if your current TV works just fine, why would you need a new one?

One of Sony's greatest strengths is being on both sides of the equation: Sony produces lots of content, and one of its major distribution channels is television.  They also make TVs, which they want to keep selling to consumers.  In order to keep selling TVs, new features must be added to make previous TVs less interesting.  Sometimes, these new features require content producers to use them (e.g. high definition or 3D content).  For most content distribution businesses, this becomes a chicken and egg problem: without content that uses them, device features are useless and vice versa.

Very few features make it to the mass market.  High definition (encompassing screens, connectors, players and content) is just about the only success story over the past decade.  Niche features such as whole-home control mechanisms, universal remote controls, and all-in-one player & speaker units eventually end up in the feature graveyard where they die a slow death.  Deeper features such as high-end video smoothing techniques never even enter the vernacular (or confuse consumers if they do) and eventually make it to common chips used by all manufacturers within a couple of years of their invention.  In either of these cases, the mass market is not willing to pay any margin for these features.

However, there is someone willing to pay for them while there is margin to be had: early adopters.  These consumers are the lifeblood of this industry.  The newest such features they are willing to pay for are 3D and TV-based apps.  The former is an example of features that require hardware, while the latter are of course software.  I am not sure about the fate of 3D.  However, I'm going to posit that TV apps are a graveyard technology.

A lot of extended functionality in TVs come from boxes connected to them: Xbox, PlayStation, Wii, TiVo, Apple TV, Media Center PCs, etc.  Each of these boxes come with proprietary platforms to lock in experiences.  More and more, however, publishers of these experiences are finding the opportunity cost of being locked is too high.  Video game publishers were first: there are very few experiences exclusive to any platform whereas it was common many years ago.  App creators will realize the same thing.  TVs on their own are yet more platforms for which to publish wares.  But, let's face it, TV manufacturers are not operating system developers.  Their best bet is to use a baked platform such as Android to provide this functionality, though none of them have realized this yet.

Let's take a step back.  Why would consumers want this?  They want content on a big screen, sure.  But, do they need this technology to get it there?  I don't think so at all: with technology like AirPlay, it doesn't even make sense.  If all the content I want is being published to the device in my hand, and that device can put it on the screen in front of me, there is no reason for the latter to have a built-in experience at all.  This even side steps the issue of which account your TV represents: yours? your wife's?

Google TV is a fail because it is trying to solve a problem that people have today rather than a problem people will have tomorrow - more on that later.

Eventually, the only thing consumers will be willing to pay for is a big screen on a wall.  That screen shouldn't even have connectors or tuners.  It should just let you stream stuff from your device.  Even that may go away if projection technology becomes good enough to the point where pico projectors have the oomph of regular ones.

~s