Leaving Microsoft

After six years and eleven months (plus two internships before that), today is my last day at Microsoft.  Over that period time, I've had the opportunity to help Xbox grow from a scrappy team to the critically important organization it is today.  I couldn't have asked for a better job out of college, especially since it was my dream to work on video game operating systems.  When I became a full time employee at Xbox, I had a number of goals, but two in particular: make Xbox input #1 for as many people on the planet as possible, and personally be responsible for 10+ billion person-minutes of time enjoyed.  I get to say I achieved that last goal by writing the Netflix application for Xbox 360.  I had tried for years through other efforts (I worked heavily on the HD DVD player as well as IPTV), but they weren't nearly as successful.  To this day, I still have a chip on my shoulder about the format wars.

Leaving Microsoft is bittersweet: I love the company and the people I've worked with.  Even after its recent missteps, the company still has the potential to change the world just as well as the valley's darlings, especially given the engineering talent.  And, in particular, Xbox as a group of people has an unrelenting soul intending to make interactive media better all the time.  I don't know of any other companies experimenting with how you interact with media like video games, movies and music at scale, and that uniqueness offers an opportunity to build to even greater things.

So why leave Microsoft?  For the last year, I was working on the now-canceled Courier project, and the cancellation gave me an opportunity to see the lay of the land at Microsoft and elsewhere.  Around the same time (actually a month later), Facebook announced their entry into the Seattle tech scene.  It seemed like the right opportunity to try something new.  Also, what better place to learn about keeping up with runaway growth?  I'm looking forward to tackling some difficult computer science problems, which you don't typically get to do as an embedded systems engineer.

This blog is also something new for me.  I'm hoping to shed some light on interactive media, where media businesses are going in their shift to digital, and how consumer computing fits in.  I'm not sure what personality the blog will take on - we'll see as time goes on.

~s

Saving Money on Car Leases

About seven years ago, I leased my second car (though it was my first
lease). I wasn't very knowledgeable about leases, and like many first
timers, I looked at the monthly payment and decided it felt alright.
I was lucky enough to afford it and felt like it fit within my budget.
Back then, I was not as fastidious about budgeting my money as I am
today.

When the lease on my first car was over, I went back to the dealer to
look into leasing the successor to my car. When the dealer showed me
the new lease terms, I balked: the monthly payment was quite a bit
higher than my previous one, but the car wasn't that much more
expensive. While I asked the dealer why that would be, I don't
remember his answer - I don't think I would have believed it anyway.
So, I went to find out for myself.

After reading a ton of different resources related to car leases, I
created a spreadsheet to help me analyze where my money was being
spent. In doing so, I figured out the various ways I could save money
on the car I wanted. Many years later, I wanted to revisit this topic
to present at Ignite Seattle, but the topic wasn't selected by the
Ignite coordinators. Regardless, I thought I'd create a simple
presentation outlining why it's possible to negotiate a car lease, how
car leases work, and what points to negotiate once you've gotten
enough data.

Attached to this post are the presentation and the spreadsheet. Try
them out and let me know if you find them useful!

~s